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  • Splintered Steel Beta Splintered Steel Beta
    Some new news on the Cyber Edge Studios front. We have been working pretty hard on our latest game and...
  • Gravi Dot Released Gravi Dot Released
    The Xbox Live Indie Game Marketplace on November 12, 2010, got a little more happy. With the release...
  • Cyber Lander Released Cyber Lander Released
    Hello everyone! We have great news(although a little late I suppose), But Cyber Lander is now Officially...
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Displaying items by tag: Xbox
Monday, 06 December 2010 23:24

Gravi Dot is a Success!

Well everyone, we worked very hard and it has paid off! Gravi Dot released last month and it was received fantastically throughout the Indie Game review world. People are really enjoying this game! This excites us and motivates us to continue providing great material for you, your spouse and even your children to enjoy.

While it is true that our target audience for Gravi Dot was younger(8-15), adults are having just as much fun with it as their kids! If you want to view some of the feedback head over to the reviews page and take a look. We are looking forward to our next release which is already in the works and want to thank you all for your continued support. You can friend us on facebook at Cyber Edge Studios Fan page and even on twitter. We update and pass on information regularly and even give out some free codes to our games every now and then. So stay tuned and keep gaming.


Best Regards, Mike
Published in Mike's View
Friday, 12 November 2010 19:30

Gravi Dot Released

The Xbox Live Indie Game Marketplace on November 12, 2010, got a little more happy. With the release of "Gravi Dot", the super happy fun time friends are sure to make you laugh and love. The Gravi Dot is great for the whole family, So much so, you might not be able to get your kids to stop playing it when you want to play it! To download directly to your Xbox the next time you log in, you can Visit Gravi Dot On the Xbox Marketplace. If you like it don't forget to give it a 5 star review! That will make it easier for others who might like the game to find it. We are very proud of ourselves and hope you enjoy Gravi Dot for XBLIG.
Published in Games
Friday, 12 November 2010 18:43

Gravi Dot Released

The Xbox Live Indie Game Marketplace on November 12, 2010, got a little more happy. With the release of "Gravi Dot", the super happy fun time friends are sure to make you laugh and love. The Gravi Dot is great for the whole family, So much so, you might not be able to get your kids to stop playing it when you want to play it! To download directly to your Xbox the next time you log in, you can Visit Gravi Dot On the Xbox Marketplace. If you like it don't forget to give it a 5 star review! That will make it easier for others who might like the game to find it. We are very proud of ourselves and hope you enjoy Gravi Dot for XBLIG.
Published in Latest News
Friday, 21 May 2010 18:29

Cyber Lander Announced

Cyber Edge Studios is pleased to announce our newest title, Cyber Lander: Mission Space. The game is currently in testing phase and will be released shortly. The game takes you back to the days when games were about skill. In Cyber Lander you can take control of your craft in two different modes. The challenge... being able to land in advance mode in some of the caves like Mike can! :)
Published in Latest News
Tuesday, 18 May 2010 23:26

Quarantine Info

Hey everyone, welcome to the first installment of what I like to call "Mike's View". Here in this little blog of mine I'm gonna write about pretty much anything I want to. One day it could be on the weather, the next time it could be on the development process for the new game.

But this post is about our first release to the Xbox Live Indie Game Marketplace. Quarantine released on May 15th, 2010 and I could not be happier. The first two days on the marketplace followed almost exactly what I was expecting, and this makes us happy.

There are a couple of things about the Quarantine development phase that I would like to share with you, think of this as a "Quasi" post-mortem.

First off, when we set out to create Quarantine we knew the direction we wanted to go and thought it out pretty well. However, there were still some things that managed to give us a bit of feature creep. We managed to keep it under control, but the main thing that I want you to take away from this little fact-nugget, is there should be clear and concise phases to development.

The first should be the design stage. This stage is where you plan EVERYTHING out and decide what your features are and your unique ideas for the game/project.

The second phase is the development phase. This one is kind of self explanatory, but I suppose I can elaborate. You develop in this phase... There should be very little to any additions to the overall scope of the game. Your artist is working in the direction they need to, you are coding the features and little ideas you all came up with and just generally moving on.

The next phase is the testing phase... DO NOT, and I repeat DO NOT, try to add new features in to the game in this phase. There are a couple of different reasons for this. The first being, the game should be what you originally designed if you followed my previous advice. And second, adding in features doesn't only add more time, but also adds in more bugs to the project. All of this combined and all of a sudden you have delayed your release date by that much.

You may all be asking yourself, why am I listening to this dude, this company has one game released. Well WE collectively may have one game out there, but that doesn't mean we have not developed other projects seperately in the past and seen this sort of stuff happen(I have but maybe not on such a grand level).

So by generally following these guidelines we were able to design, develop and release Quarantine in just about 2 months(1 month for design/development, 15 days testing and 15 days in peer review.)

So until next time, keep gaming. Mike
Published in Mike's View
Tuesday, 18 May 2010 01:17

Reviews

Quarantine

"If you loved Jezzball, you’ll love Quarantine......I particularly liked Quarantine for one-upping Jezzball"

- 9572AD, xnplay.co.uk

"If you too have fond memories of Jezzball, or what to find out what the heck I'm talking about with this long-lost game, then check out Quarantine."

- NaviFairy, GayGamer.net

Gravi Dot

"...you should just buy the game now because this is your gaming heaven."

- Neil Soika, Armlessoctopus.com

"The game’s polished and shows promise and it’s well worth a try..."

- LeeNygma, Sanctuary4gamers.com

"It’s really nailed that “Just one more go!” feeling and will keep you entertained for a good while regardless of your age..."

- XBLIG Reviewer, WeAreArcade.com

VVGtv Video Review of Gravi Dot

- Masterblud, Masterblud on Youtube

Published in Uncategorized